Dates:

Part 1: – Monday 27th January 2025 (face to face at SSERC)

Part 2: – Tuesday 27th May 2025 (MS Teams – twilight online session)

Closing Date for application: 8th January 2025

The following professional learning opportunity from SSERC includes the loan of 2 full Wonder Workshop Dash & Dot Wonder Packs starting from the face to face day at SSERC and lasting around 16 school weeks. This will allow delegates to instantly apply their learning in their setting, focussing on small groups or class implementation, as well as sharing with staff in their school.

This introductory course will provide the foundations for using Dash & Dot in your setting, covering all of the basic functions of the kit and how to embed Computing Science concepts and approaches into your teaching.

We will begin the course with a face-to-face, full day session at SSERC, getting hands on with the Dash & Dot robots and using block-coding via various apps to program them.

We will also consider the online resources available to enhance the delivery of Dash & Dot sessions within your setting, and how this resource can be used to enhance cross-curricular learning.

There are 5 different apps available for Dash & Dot, which support learners from Early to Second level, but depending on the age/stage of your learners you may not need access to all of the apps (see below for more information). These cover basic control of the robots through to block coding, meaning that there is a lot of content to access using Dash & Dot. Throughout the course, we will link the use of the different apps to applicable age/stage of learners, as well as linking these to the core Computing Science principles.

To get a flavour of what Dash & Dot can do, you can click here to watch a video introduction.

There will then be a self-study gap task element to the course, followed by a final afternoon live remote session to feedback and reflect on your journey with Dash & Dot.

Spaces are limited due to the amount of resources we provide to schools, so apply below now to ensure you can take advantage of this opportunity.

*To use Dash & Dot you will need access to a variety of apps which we have categorised below:

Blockly – (Early to Second level – ESSENTIAL – available as an app or via Chrome browser on a device with Bluetooth) The core programming platform for Dash & Dot, with structured lessons to follow and access to all available coding blocks.

Wonder – (Early to Second Level – Only available as an app) Unique visual coding platform to introduce programming, but also a remote control hub which allows the use of the Dash launcher

Go – (Early Engagement - Only available as an app) Early/First level remote controller for Dash & Dot, controlling movement, lights & sound.

Path – (Early Engagement - Only available as an app) – Beginners programming app which encourages sequencing through creating a path and then adding pictorial representations of sounds/lights/movements along the way.

Xylo – (Early/First - Cross curricular – music) Only available as an app – attaching the Xylophone to Dash allows you to play music and create your own songs. 

Audience

For Educators working from Early to Second level CfE. Via engagement with the different apps, this resource could be used to introduce Computing Science concepts across the entire primary setting.

Rationale

This exciting professional learning practical course provides the opportunity for you to try out engaging Computing Science activities, and to consider how they can be transferred to your own setting.

Course Leader

Kevin Reid Kevin.Reid@sserc.scot

Location

Face to face full day session at SSERC – Monday 27th January 2025

Live remote session on MS Teams – Tuesday 27th May 2025 (MS Teams – twilight online session)

There will also be a Gap Task to complete via MS Teams.

Each successful applicant will receive an invite to a SSERC Ltd guest teams accoun

Course cost: £60

The course fees include the PL, ongoing access to all of the PPT and Dash & Dot resources used during the PL, the lunch provided on the day, and also helps to cover some of the cost of the loan kit returns via Fed Ex.

Approximate Fed Ex pick up date: Wed 18th June 2025

*Loan kits will be collected via Fed Ex on a predetermined date as above, or if you are local to SSERC these can be handed in as agreed in advance.

*Any successful applicant gaining a place on this course must complete the Loan agreement process which will be sent out once your place has been accepted. 

 

 

Core outcomes covered:

Organisers: Designing, building and testing computing solutions & Understanding and analysing computer technology

TCH 0-14a - I understand that sequences of instructions are used to control computing technology.

TCH 0-15a - I can develop a sequence of instructions and run them using programmable devices or equivalent.

TCH 1-14a – I understand the instructions of a visual programming language and can predict the outcome of a program written using the language.

TCH 1-15a – I can demonstrate a range of basic problem solving skills by building simple programs to carry out a given task, using an appropriate language.

Aim and objectives

On completion of this training, you should be able to:

· Integrate the teaching of Computing Science concepts within your setting

· Use Dash & Dot to develop pupil knowledge and understanding of computational thinking

· Plan, implement and evaluate learning opportunities for your learners using Dash & Dot 

Dash & Dot