This course, which combines two live sessions and self-study elements, will provide the opportunity to understand the benefits to learners of early engagement in computing science principles and concepts, which can be encouraged through play based approaches.
Through completion of the course, delegates will be able to be able to plan, implement and evaluate play based learning experiences for learners, and we will encourage hands on practical experience with a variety of resources provided, develop understanding of different pedagogical approaches, consider the advantages and impact of unplugged activities and outdoor learning, as well as how we can use apps and websites to further develop skills and understanding.
Through a combination of live sessions on Microsoft Teams and self-study gap tasks we will build towards developing the skills and confidence required to plan, facilitate and evaluate computing science experiences within your own setting.
A variety of computing science resources will be provided for delegates to use alongside the course and to keep thereafter for your setting.
Course Start Date: 2nd November 2021 & 9th February 2022
Closing Date: 1st October 2021
Applying for this course is no longer possible as the closing date has passed.
Please email us at firstname.lastname@example.org if you would still like to register your interest.